My main troubles with Wine were when I tried to get Roblox to run under it. It ran, but only barely, and I don’t quite know why, but I had to use Grapejuice to get it to run without feeling like it was running on a low-end computer from 2005.
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My main troubles with Wine were when I tried to get Roblox to run under it. It ran, but only barely, and I don’t quite know why, but I had to use Grapejuice to get it to run without feeling like it was running on a low-end computer from 2005.
Wine can be difficult to get working right (I have tried to use Wine for a few things before and I also had issues with it that I couldn’t solve), so it doesn’t surprise me that it doesn’t work right for you. It is a miracle that they can get any apps to run on a completely different operating system, and audio software tends to be very complicated and often depends on system APIs.
It looks like at least FL Studio can work with Wine, but you have to use ASIO for audio.
I think music production software uses some system APIs that might not even be possible to replicate with Wine or Proton.
I do not believe there is any way to change it without connecting directly to the device’s circuitry, and in some widgets it may even be stored in the ROM, so a Flipper Zero would not be of much help (unless the board has some sort of programming interface you could connect to the Flipper Zero).
I am also looking at either getting an FDM or SLA printer, but I am more wondering about the cost of materials than the print quality (most of my projects are small but do not require much detail - they are mechanisms that do not need to be super precise, just printed well enough that components fit) and I have heard that the resin used for SLA is much more expensive than FDM filament. I was wondering to what extent that price difference is.
I am sure you probably could get FL Studio to run as well with some time and research.