I think No Man’s Sky is also in the same boat.
I mean games which keep releasing further content over long periods without charging extra for it. Surely the amount of new sales eventually dwindles considerably. Is the cost of new content once you have the core game this low or…?
Sea of Thieves has microtransactions.
No Man’s Sky was wildly successful at launch, making the devs a ton of money. I guess they felt bad about not delivering on their promises, so they used that money to fund further development.
Also paired with that for NMS is the fact the studio is like 35 people.
And it’s still a top seller
NMS also gets that gamepass money so they always have money coming in regardless of how many units are actually selling